Cover WIP 5
Sorry for the couple days quiet. I had to do some bookkeeping and other such admin which wouldn’t wait. Back to the work in progress.
Here on a new layer I’m establishing the light sources (warm, from the left, cooler from the right). I don’t want to get too shiny or he’ll look like he rolled off a car lot. It’d also be an image that just doesn’t gel with the frayed cloth that shows the wear of a long campaign. I’m saving the real brights for the edges of the armor, and his weapon.
You can see here the work on the metal. Laying in the brights from the various sky colors, as well as reflecting some of the dull colors off the rock, since any surface, especially a reflective one, is going to have a portion of the surrounding colors on display in its surface.


